The game

Nebula is played solo or in squadrons, in a persistent world shared by every player. Every sector carries strategic value and can change hands.

Space combat

Fly with mouse and keyboard, direct targeting, shield and hull management. Damage is arbitrated by the server.

Two factions

The Federation defends trade routes and established colonies. The Pirates live off raiding and control of lawless zones. The choice is made at character creation.

Mining and economy

Asteroids in neutral sectors supply the raw materials of the game's economy: ore and components trade between players, always under the threat of a raid.

Stations and docking

Stations are the only safe places to repair, rearm and trade. A ship docks there to make use of them, then has to undock manually to head back out on a mission.

Missions and progression

The contracts you are offered depend on your faction. Completing them earns experience and unlocks new ships and equipment.